DETECTIVE COMICS v1 #201-300 (1953-1962)

FavoriteLoadingAñade a tu biblioteca (Usuarios registrados)

Detective Comics v1 #201
The Human Target
Fecha: 1953.11| Créditos: Edmond Hamilton (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Fred Venable briefly becomes the Human Target

Notas: Debut de the Human Target (Fred Venable)


Detective Comics v1 #202
Millionaire Island
Fecha: 1953.12| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Jolly Roger (Detective #202; Batman foe) – Thomas Wexley, hotel manager, runs smuggling ring out of old pirate cave in island Hotel is on; wears colorful costums of an old-time pirate


Detective Comics v1 #203
The Crimes of the Catwoman
Fecha: 1954.01| Créditos: Edmond Hamilton (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Mej. Hist. 2 Zinco.

An article in the Gotham Gazette infuriates Selina Kyle, the former Catwoman. She decides that to return to her life of crime and excitement. Batman tries to stop her, but she successfully resumes her Catwoman career. Batman thwarts her cat-related crimes, then captures her gang. Catwoman escapes in a small boat. Batman finds the abandoned boat and is left to wonder whether or not Catwoman survived.

Notas: ULTIMO DE TIERRA 2. (Catwoman vuelve a ser villana)


Detective Comics v1 #204
The Man Who Could Live Forever
Fecha: 1954.02| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 802 (Novaro).

Odo Neval, a crook claiming to be immortal, offers to sell the underworld his immortality elixir. He proves that the formula works by demonstrating his own invulerability. The crime lords of Gotham begin a crime wave to raise money to purchase the elixir. Batman captures one of them and takes his place. Batman the returns to Neval’s hide-out, where he discovers the formula is fake. Before he can act the crooks knock him out. Robin bursts into the room and drinks the elixir. Thinking himself invulnerable, he pursues the crooks alone. When Batman recovers he races to reach Robin to inform him that the formula did not make him immortal. Batman reaches his partner in time and together they expose Neval, capturing him in the process.


Detective Comics v1 #205
The Origin of the Bat-Cave
Fecha: 1954.03| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

When Batman and Robin discover a 300-year old piece of indian pottery in the Bat-Cave, they ask Professor Nichols to send them back in time to discover the story behind it. In the past, they meet frontiesrman Jeremy Coe, who works as a spy against the indians. Coe uses the Bat-Cave as his secret hide-out. Batman builds several conveniences into the cave, such as a winch to bring in Coe’s horse and a primitive crime lab. Coe is injured, so Batman replaces him as a spy on the indians. When his cover is blown he signals Robin with smoke signals. The indians follow them and discover the Bat-Cave. The Dynamic Duo and Coe escape, but Batman’s improvements to the cave are destroyed. Coe returns to Fort George to report on the indian activity. Batman and Robin return to their own time

Notas: En Flashback se narra el descubrimiento de la Batcueva, viaje en el tiempo al siglo 17. Se narra que Bruce Wayne compró la Mansión Wayne de adulto lo que es inconsistente con lo narrado en cómics anteriores.


Detective Comics v1 #206
The Trapper of Gotham City
Fecha: 1954.04| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Batman learns that a criminal called the Trapper is planning a big crime. The Trapper sets traps and captures a contractor and his engineers, snaring Batman in the process. While Batman is tied up in the gang’s hide-out, the Trapper lures the police force to Gotham Square Garden, trapping them inside. Then his gang loots Gotham. Batman breaks loose and calls Robin. With the police out of action, Batman broadcasts a message that he is holding an exposition. This causes a traffic jam. When the Dynamic Duo pursue the Trapper and his men the gridlock traffic prevents the crook from escaping. Batman then releases the police.

Notas: Debut de The Trapper (Jason Bard).


Detective Comics v1 #207
Batman the Magician
Fecha: 1954.05| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman Extra 1 (Novaro).

The Moriarty Gang attacks a rival gang leader and places him in chains. The chains are filled with a chemical that will explode if they are moved. Fearing that an explosion will result from trying to escape, the gang boss has his men kidnap Merko the Magician, an escape artist. Merko is performing at a charity benefit when he is captured. Batman is in the audience, but fails to prevent the abduction. Batman then replaces Merko for the benefit performance, while Merko is taken to the gang leader. Merko is ordered to release the gang boss, but he stalls. The crooks learn that Merko’s performance is continuing, so they deduce Batman has replaced him. The crooks try to kill Batman at the theatre, but the Caped Crusader stops them and tracks down the real Merko. After the rescue, Batman explains to the gang boss that his manacles did not contain explosives.


Detective Comics v1 #208
The Nine Worlds of Batman
Fecha: 1954.06| Créditos: France Herron (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 12 (Novaro).

A gang of bank robbers uses an experimental missile to open a bank vault. Batman deduces that the missile must have come from the space research college. Batman investigates the college and several volunteers undergoing testing. When Batman joins the tests, one of the volunteers tries to kill him. Batman exposes the spy, Groff, who has been smuggling secrets to the gang outside the college.


Detective Comics v1 #209
The Man Who Shadowed Batman
Fecha: 1954.07| Créditos: France Herron (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 14 (Novaro).

A criminal mastermind known as the Inventor creates an electro-magnet allowing him to crack seemingly impervious vaults. Batman nearly catches him at one crime scene, but the crook escapes, leaving behind a key. Batman places the key in his utility belt for safekeeping, not knowing that the key allows the Inventor to track his movements. When Batman is injured he removes the utility belt, and later discovers that it was being used as a tracking device. Batman then uses the belt on a dummy in order to trick the Inventor. With the help of Alfred, the Caped Crusaders are able to apprehend the Inventor and his gang.


Detective Comics v1 #210
The Brain that Ruled Gotham City
Fecha: 1954.08| Créditos: No acreditado (Guiones), Dick Sprang (Dibujos)| Edición española: Inédito.

After crimelord “Brain” Beldon is executed in Gotham City’s electric chair, his brain is stolen by his former henchmen, who carry out an elaborate ruse to make it appear that Beldon’s still-living brain is masterminding a new crime wave.


Detective Comics v1 #211
The Jungle Cat Queen
Fecha: 1954.09| Créditos: Edmond Hamilton (Guiones), Dick Sprang (Dibujos)| Edición española: Mej. Hist. 1 Zinco.

Having escaped from prison, the Catwoman steals a shipment of diamonds and then, fleeing from Batman and Robin aboard her Cat-Plane, forces Batman and Robin to crash-land on a remote island. Catwoman and her underworld allies hunt down the Dynamic Duo and attempt to kill them, but Catwoman surreptitiously provides Batman with the means to escape. Batman and Robin successfully capture Catwoman’s henchmen, but Catwoman herself escapes

Notas: Enfrentamiento final con Catwoman Tierra-2 y su Catplano. Última aparición en la edad de oro pues la villana no volverá a aparecer hasta Lois Lane #70 (1966). En en Brave and the Bold #197 (1983) se cuenta que poco después la villana se entrega a la policía y abandona su carrera criminal.


Detective Comics v1 #212
The Puppet-Master
Fecha: 1954.10| Créditos: Bill Finger (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 16 (Novaro).

Obsessed puppeteer Jonathan Bard sabotages an opponent’s puppets during a show for the Gotham Art Festival. Bard is kicked out of the competition by the judges, so he vows revenge. Using giant puppets Bard turns to crime. Batman and Robin try to stop the crook, but Robin is taken prisoner. Batman is forced to surrender to save Robin. Both are then turned into human puppets. Batman manages to escape and uses Bard’s own puppets to defeat him.

Notas: Debut de Jonathan Bard* (juguetero)


Detective Comics v1 #213
The Mysterious Mirror-Man
Fecha: 1954.11| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 1032 (Novaro).

Convict Floyd Ventris escapes from prison with the aid of a mirror. Inspired by his good luck Ventris dubs himself Mirror Man and begins a series of mirror-related crimes. He also prepares for the eventually interference of Batman by designing a device to see through Batman’s cowl. During one of their encounters Mirror Man learns the secret identity of Batman. However, Batman defuses the situation by printing a newspaper article debunking the theory of Batman being Bruce Wayne before Mirror Man can reveal his newfound knowledge. To prove his claim Mirror Man once again tries to learn Batman’s secret identity, but Batman traps the crook and by lining his cowl with mirrors, protects his secret.

Notas: Debut de Mirror Man* (Floyd Ventris). Su siguiente aparición es en Batman #157 (08.1963).


Detective Comics v1 #214
The Batman Encyclopedia
Fecha: 1954.12| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 18 (Novaro).

Scholar Herbert Smirt has covertly gathered information concerning Batman. Using the information he publishes the Batman Encyclopedia and sells it to the underworld. Using their newfound knowledge crooks are able to elude capture when confronted by the Caped Crusader. Batman finally manages to get a copy of the Encyclopedia and realizes that it contains a clue to his secret identity. He goes undercover to purchase a copy and find Smirt, but the crook is prepared for him. Batman stop Smirt anyway, but must still retrieve every copy of the book or risk someone discovering his secret. Batman and Robin alter all their equipment, then return to fight crime. The crooks are upset when their encyclopedias contain incorrect information, due to the changes Batman has made. The crooks go to Smirt to demand a refund, but instead walk into a trap. Batman recovers and destroys the remaining books, that contain a picture showing him rescuing Bruce Wayne. The photo also shows a scale, which gives his weight and that of Bruce. Had the crooks looked closely they would have realized that Bruce must have been a dummy, because he weighed only 20 pounds

Notas: Debut de la Batman Encyclopedia.


Detective Comics v1 #215
The Batmen of All Nations
Fecha: 1955.01| Créditos: Edmond Hamilton (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

A group of international costumed heroes visit Gotham City to meet their idol Batman. Knots Cardine, a bold gang leader, embarrasses Batman by escaping him during a robbery. When the other heroes help Batman track down Cardine, a bomb detonates, apparently killing Batman. The other heroes agree to guard a bank delivery in Batman’s place. The Legionary, an Italian hero, is actually Cardine in disguise and he robs the delivery truck. However, Batman is inside, and he stops the robbery. Batman suspected that Cardine took the place of the real Legionary, so he led the crook into a trap.

Notas: Debut de los Batman de todas las Naciones* Tierra-2 (Knight and Squire, Ranger, Gaucho*, Musketeer y Legionary). En Tierra-1 aparecerán como The Club Of Heroes en World Finest # 89 (1957) y en la continuidad post-crisis en Batman #667 (2007) como preludio a la saga Batman RIP. Según Infinity, Inc. #34 en la continuidad post-crisis fueron inspirados por la JSA y formaron el Domo, la organización que sería padre de los Guardinaes Globales.


Detective Comics v1 #216
The Batman of Tomorrow
Fecha: 1955.02| Créditos: Edmond Hamilton (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 19 (Novaro).

Brane Taylor, the Batman of the 31st century, visits the 20th century, where he fills in for the injured Batman

Notas: Batman del año 3.055 (Brane Taylor) vuelve a viajar al presente para sustuir a un Bruce lisiado.


Detective Comics v1 #217
The Mental Giant of Gotham City
Fecha: 1955.03| Créditos: Edmond Hamilton (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 1087 (Novaro).

While cleaning a police laboratory, janitor Barney Barrow is exposed to radiation, causing his brain to grow. Barney becomes a mental giant and puts his brain to use in catching criminals.First he deduces Batman’s true identity; then he blackmails the Caped Crusader into working for him. Batman initially goes along with Barney to catch the Metal Mob. However, Barney’s methods are extreme and dangerous, so Batman disobeys Barney. Fortunately the effects of the radiation wears off, restoring Barney to normal without recollection of Batman’s identity.

Notas: Debut de Barney Barrow* (expolicía)


Detective Comics v1 #218
Batman, Junior and Robin, Senior
Fecha: 1955.04| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 21 (Novaro).

Wilton Winders a criminal ex-scientist steals two newly invented gases from Dr. Richard Marsten. The gases cause people to become older or younger depending on which gas is applied.When Batman and Robin try to capture Winders, they are exposed to the gases. Robin becomes an adult, and Batman becomes a child with no memory of the last 10 years. Hindered by their new age changes, the Dynamic Duo tracks Winders as he sells the gas to wealthy older men to restore their youth. When Robin and Batman catch up to Winders, the crook tries using the gas on himself as a disguise. The Caped Crusaders are not fooled and are able to catch him. Then using the remaining gas, restore everyone to their rightful ages.


Detective Comics v1 #219
Gotham City’s Strangest Race
Fecha: 1955.05| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Batman and Robin spot several crooks driving old-time automobiles. Suspicious, they remodel an old car into a new batmobile and attend the Millville festival for classic cars. Bruce Wayne enters another old car in the festivities, but thieves steal it. Batman tracks the car down, but is unable to apprehend the thieves. Another car identical to Bruce’s is owned by Jack Tallant. The crooks try to wreck Tallant’s car and eventually injure him. Batman deduces that the thieves are after something in the car. He finds that the gas tank is made of solid platinum, having been put there years ago by a thief. Batman exposes the thieves plans to steal the platinum and apprehends them


Detective Comics v1 #220
The Second Batman and Robin Team
Fecha: 1955.06| Créditos: Bill Finger (Guiones), Dick Sprang (Dibujos)| Edición española: Inédito.

When medieval scientist Roger Bacon discovers that time travellers from the future have visited the past on at least three occasions, he develops a system to hypnotically send his assistants into the future to find them. The assistants, Marcus and Guy Tiller, are garbed as Batman and Robin, since Bacon has deduced that all men from the future must dress that way. Marcus and Guy arrive in the present and are mistaken for the real Dynamic Duo. Batman and Robin spot the dopplegangers and follow them to learn what they are up to. When they do discover the truth, they befriend the time travellers. Batman and Robin leave their new friends behind when they pursue a gang of speedboat bandits. However, Marcus and Guy see the Batplane crash on the television, so they go after the bandits themselves. Both sets of heroes locate and stop the bandits. Marcus and Guy then return to their own time with the knowledge that the future is a remarkable and worthwhile place.

Notas: Desde el siglo 13 Roger Bacon manda dos de sus estudiante a la actualidad. En el comic aparecen referencias a los viajes en el tiempo a Grecia en Batman #38 y a la época de los viquingos en Batman #52/2)


Detective Comics v1 #221
The Thousand-and-One Escapes of Batman and Robin
Fecha: 1955.07| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Batman and Robin are captured by Paul King, who has designed a death trap for them. Robin regains consciousness first. King challenges the Boy Wonder to explain four escapes to him. If King guesses how they got free, he plans to kill the Dynamic Duo. Robin tells King about four different escapes. King is unable to determine how they escaped. Robin thinks he has won the challenge, but King double-crosses him. He has listened to Robin give him secrets of the escapes, so he makes his own death-trap even more foolproof. Batman has regained consciousness, while Robin delayed King. Using the time, Batman contacts the police. They arrive in time to capture King and prevent Batman and Robin from being placed in the trap.


Detective Comics v1 #222
The Great Batman Swindle
Fecha: 1955.08| Créditos: Bill Finger (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 26 y 970 (Novaro).

Ned Judson is summoned to an old castle where he is asked to join the Brotherhood of Batmen. The Batmen explain that there have been many Batmen over the years. Judson eagerly joins the group and begins training. Unknown to Judson, the Brotherhood is a group of criminals out to swindle Judson out of his millions. One night while on patrol, the real Batman spots Judson. He follows Ned back to the castle and learns the plot of the crooks. Seeking to take down the Brotherhood and help Judson save face, Batman secretly trains Judson himself. When Judson is ready he is able to take down the Brotherhood himself. Batman thanks Judson for having proved himself as an adequate stand-in.


Detective Comics v1 #223
The Batman Dime-Museum
Fecha: 1955.09| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 27 (Novaro).

A showman and his son open a Batman-Dime Museum in Gotham City using fake props. Commissioner Gordon wants to shut the museum down, but Batman himself does not object. Big Jim Jarrel has been released from prison. He has learned that a cave exists below Wayne Manor, but does not know it is the Bat-Cave. He plans to use it for a hide-out by tunneling in from nearby. Batman learns about Jarrel’s plan, so he buys the Batman Dime-Museum from the showman. He and Robin then move the contents of the Bat-Cave into the museum, replacing the fake props. Batman also tries to gain evidence to convict Jarrel. Jarrel and his men eventually tunnel into the Bat-Cave, but Batman has emptied it. Robin and Alfred have also diverted an underground river to flood the cave, making it useless to Jarrel. Batman gets the evidence to arrest the crooks. He then restores the Bat-Cave to normal and shuts down the museum.


Detective Comics v1 #224
The Batman Machine
Fecha: 1955.10| Créditos: Bill Finger (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 29 (Novaro).

While doing tests on the Bat-Plane, Batman spots criminals stealing explosives. He fails to stop them, and during the battle the crooks see a metal piece under Batman’s glove. The metal is part of his special body armor for the Bat-Plane tests, but the crooks think that Batman is a robot. Rumors circulate that Batman is really a machine, so Batman creates a robot to fool the crooks. He allows the robot to be captured, then uses it to locate the crooks’ hideout. Then the crooks try to use the robot to steal more explosives. Batman hides inside the robot, penetrates the crooks’ hideout, and captures them.


Detective Comics v1 #225
If I Were Batman
Fecha: 1955.11| Créditos: Edmond Hamilton (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 31 (Novaro).

A gang of criminals swindles eccentric millionaire Ned Judson by claiming that the four crooks themselves take turns filling the role of Batman. They convince Judson to join their ranks and pay them large amounts of money for training and equipment. Batman and Robin discover the scheme, but decide to play along with the hoax so as not to demoralize Judson. They reveal the truth only after he has helped them round up the swindlers.

Notas: PRIMERO DE TIERRA 1 según resumenes. Varios millonarios de Gothan pueden vestir como Batman por un día


Detective Comics v1 #226
When Batman Was Robin
Fecha: 1955.12| Créditos: Edmond Hamilton (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 33 y 1010, Baticomic 4 y Batman Especial 1 (Novaro).

Bruce Wayne receives a package in the mail from detective Harvey Harris. The package contains a Robin costume. Batman then explains to Robin that years before he became Batman, he wore the Robin costume and trained with Harris. Bruce wore the costume to protect his identity while learning to be a detective. The package contains a letter explaining that Harvey had discovered Bruce was his pupil. He was then able to conclude Bruce became Batman years later. Harvey’s letter then explains that he kept the secret to himself and with his death, the secret went to the grave with him.

Notas: Debut del investigador Harvey Harris Tierra-1 con el que Bruce asumió el nombre de Robin cuando de adolescente le ayudaba. La versión post crisis aparecerá en Detective Comics annual #2 (1989).


Detective Comics v1 #227
The Fifty Faces of Batman
Fecha: 1956.01| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 35 (Novaro) y Baticomic 9 (Novaro).

Makeup artist and impersonation expert Barrett Bean asks his former student Batman to lecture at his new school. Lens Vorden, a photographer, takes pictures of Batman in various disguises during the lecture. He hopes to use the photos to build a composite of Batman’s real face. Batman captures the gang boss that hired Vorden. Then Kean tricks Vorden by disguising himself as Batman. Vorden’s plan to learn Batman’s secret identity is foiled.

Notas: Se narra que el maquillador Barrett Kean* enseñó a Bruce


Detective Comics v1 #228
The Outlaw Batman
Fecha: 1956.02| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 37 (Novaro).

While fighting a gang of crooks Batman receives a head wound. A nearby doctor checks him out and treats the injury. Over the next few nights, Batman leaves the house and commits robberies. In the morning his recollections of the robberies are just dreams. Robin stops him from committing another robbery and wakes him from a trance. Batman then returns to the doctor, who explains that there is no treatment. He recommends that Batman turn himself in for the robberies. Instead Batman exposes the doctor as Spade Stinson. Stinson had given Batman pills that caused his criminal behavior. When he stops taking the pills, Batman is able to sleep normally.


Detective Comics v1 #229
The 10,000 Secrets of Batman
Fecha: 1956.03| Créditos: No acreditado (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 39 (Novaro).

Batman brings the crew of a TV show into the Bat-Cave to do a feature story. One of the technicians steals Batman’s crime file and sells it to crooks. Batman tracks down the thief, then follows him to the other crooks. Batman tries to take the files back, but the crooks trap him. He manages to escape, then summons Robin. Using a copy of the crime file, the heroes deduce the location of the crook’s next crime. They prevent the robbery, capture the crooks, and retrieve the files.


Detective Comics v1 #230
The Mad Hatter of Gotham City
Fecha: 1956.04| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 40 (Novaro) , Baticomic 9 (Novaro) y Batman 56 Editora Cinco.

The Mad Hatter seeks to add Batman’s cowl to his collection of famous hats. He makes a schedule of Batman’s upcoming public appearances, then tries to steal the cowl at each event. After two failed attempts, the Hatter successfully steals the cowl by making it radioactive. Batman uses a geiger counter to track the cowl back to the Hatter’s hide-out. He then disarms the crook and retrieves his stolen mask.

Notas: Debut de Sombrerero Loco II («Jervis Tech» alias)


Detective Comics v1 #231
Batman, Junior
Fecha: 1956.05| Créditos: Edmond Hamilton (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 42 (Novaro).

Birrell Binter escapes from prison. Batman leaves Robin behind to pursue the crook. Robin discovers evidence that Batman had another partner earlier in his career, Batman, Jr. alias John Vance. Robin leaves the Bat-Cave, and finds Batman and Vance working together. Robin is sent back to the Bat-Cave, but he continues to pursue Binter. He gets captured, but Batman helps rescue him. Batman, Vance, and Robin then recapture Binter. Batman explains to Robin that Vance helped him on capture Binter years ago. Vance wore the Batman, Jr. costume to protect his identity.

Notas: Debut de Batman Jr* (John Vance)


Detective Comics v1 #232
The Outlaw Who Played Batman
Fecha: 1956.06| Créditos: No acreditado (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 43 y Baticomic 9 (Novaro).

Batman helps to cast Bart Davis as the acotr in the next Batman movie. Davis is a criminal who uses the authentic Batman equipment to scare and rob other crooks. Batman knows that Davis is a crook and is using him to learn the location of stolen armored car money. When Batman learns the location through a hidden microphone, he closes in on Davis and recovers the loot. Davis nearly unmasks the Caped Crusaders, but Batman prevails, guarding his secret identity, and apprehending Davis.


Detective Comics v1 #233
The Batwoman
Fecha: 1956.07| Créditos: Edmond Hamilton (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 45 (Novaro).

Wealthy heiress and former motorcycle stuntwoman Kathy Kane becomes Batwoman. Batman and Robin, eager to dissuade her from her new crimefighting career, uncover her true identity and attempt to convince her to retire on the grounds that criminals could also discover her real identity. Kathy reluctantly agrees, although she eventually resumes the role of Batwoman on many occasions

Notas: Debut de Batwoman Tierra-2 (Kathy Kane), en Brave and the Bold #197 (1983) se indica que trabajó con Batman desde 1955. La versión de Tierra-1 aparecerá en Batman Family #10 (1977) y la versión post crisis en 52 #28. (2006).


Detective Comics v1 #234
Batman and Robin’s Greatest Mystery
Fecha: 1956.08| Créditos: Edmond Hamilton (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 46 (Novaro).

Batman and Robin track down a crook, Jay Caird, who has stolen a sonic weapon. When the weapon is turned on the Dynamic Duo, they are knocked out and begin suffering from amnesia. Commissioner Gordon allows them to search the police files for clues to their secret identities in hopes that it will restore their lost memories. Batman finds several clues while reading the files. He learns that he is wealthy, is a pilot, and a polo player. With the possibilities narrowed, Batman is able to guess that he is Bruce Wayne. He drives to Wayne Manor where his memories begin to return. With his recovery, he remembers where Caird was headed, and together with Robin, Batman captured the crook.

Notas: Gordon revela a pesar de estar fuera de la ley, cuentan con su apoyo.


Detective Comics v1 #235
The First Batman
Fecha: 1956.09| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 47 (Novaro), Mej. Hist. 1 Zinco.

Batman discovers that the man responsible for his parents’ murder was Lew Moxon, a gangster whom Thomas Wayne sent to prison (wearing, ironically, a masquerade bat-man costume) while Bruce Wayne was still a young boy. Joe Chill, the murderer of Thomas and Martha Wayne, was a hired killer in Moxon’s employ. Although Moxon no longer remembers his involvement in Thomas Wayne’s death, the result of a head injury sustained in an auto accident, Batman successfully shocks him into regaining his memory by donning his father’s old bat-man costume. Moxon confesses his guilt, but is hit by a delivery truck and killed before he can be arrested.

Notas: Se revela que Thomas Wayne era médico y que se disfrazó de Batman. Salvó al criminal Lew Moxon pero fue a la cárcel, éste mandó a Joe Chill para matarlo. Bruce hace que Lew confiese -gracias a un disfraz de murciélago que usó su padre- Lew muere.


Detective Comics v1 #236
The New-Model Batman
Fecha: 1956.10| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 50 (Novaro), Baticomic 11.

When scientist Wallace Waley is released from prison, he unveils his new anti-Batman inventions to the underworld. He sells the new devices to mobsters which allow their gangs to escape from Batman. To combat the crooks’ new tactics Batman develops a new Bat-Signal, a new Batmobile, and other new crime fighting methods. Batman apprehends the various mobs, but Waley himself keeps one anti-Batman device in reserve. He uses a trick in an attempt to expose Batman’s secret identity. However, Batman outwits the scientist’s plan, then arrests him.


Detective Comics v1 #237
Search for a New Robin
Fecha: 1956.11| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 51 (Novaro).

Batman must appear in public with Bruce Wayne, so he creates a dummy of Bruce. When mobsters attack, the dummy is shot and falls into the river. Witnesses including Commissioner Gordon believe Bruce is dead. Unable to return to his old identity, Bruce becomes cab driver Barney Warren. He also tells Robin that he should operate alone because of the difficulty in being apart. However, Batman begins missing Robin and imagines other boys assuming the role. In his thoughts, Batman realizes that the other boys would never measure up to the original. When the dummy of Bruce washes ashore, Commissioner Gordon realizes that Bruce wasn’t shot. Batman concocts a tale that Bruce was hiding from mobsters. Batman can then safely give up his identity as Barney Warren and resume his Bruce Wayne role.


Detective Comics v1 #238
The Doors That Hid Disaster
Fecha: 1956.12| Créditos: Dave Wood (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 53 (Novaro).

One of Batman’s foes, Checkmate, learns that he received a lethal dose of radiation while hiding from the Caped Crusader. He sets up a plan to catch Batman in several traps and eventually expose him to deadly radiation as well. After Checkmate’s death, his henchmen lure Batman to the trap and believe the Dynamic Duo has entered the room of radiation, but they are outwitted. Batman escapes the trap and captures the gang.

Notas: Debut del villano Checkmate, sin relación con la agencia estatal que aparecerá en Action Comics #598 (1988).


Detective Comics v1 #239
Batman’s Robot Twin
Fecha: 1957.01| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 54 (Novaro).

Inventor Professor Carden creates a robot twin that can be programmed with the brain waves of any person. Dr. Dall, a visiting scientist, recommends that Batman’s brain waves be used to program the robot. Batman agrees to the experiment, then must leave to deal with an emergency. While Batman is away Dr. Dall steals the robot. Since the robot is programmed with all of Batman’s knowledge, Dr. Dall tries to make it reveal Batman’s secret identity. However, the robot is compelled to keep the secret. Instead Dall sends the robot to capture Batman. Batman outwits the robot the first time, and when it tries again, he tricks it into an electric shock which resets its program. Batman then captures Dall and his henchmen.


Detective Comics v1 #240
The Outlaw Batman
Fecha: 1957.02| Créditos: No acreditado (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 55 (Novaro).

Police follow an escaping crook into a building and discover a Bat-Cave underneath. Inside this Bat-Cave they find loot from various cases Batman has worked on and records implicating the Caped Crusader. Batman is soon arrested as a thief. Though Batman claims innocence, every time he tries to prove himself, he only appears more guilty. The man behind the frame-up is Burt Wever, a broadcaster and crime syndicate chieftain. Batman appears in court to defend himself, and unmasks himself as Wever. The real Wever then blurts out the truth about the frame-up. The district attorney then admits he knew Batman was innocent; he worked with Batman to expose Wever and clear the name of the Caped Crusader.


Detective Comics v1 #241
The Rainbow Batman
Fecha: 1957.03| Créditos: Edmond Hamilton (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 58 (Novaro).

Dick Grayson saves a girls life during a robbery. In the process, he injures his arm. He does see the crooks and can identify them later. As he searches for the crooks as Robin, Batman wears several different colored costumes. Eventually Robin spots the thieves, allowing Batman to apprehend them. Afterward, Batman goes back to his old costume. He wore the special ones to draw attention to himself and away from Robin, as people might realize Robin had an injured arm like Dick Grayson’s.


Detective Comics v1 #242
The Underworld Bat-Cave
Fecha: 1957.04| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 59 y 998 (Novaro).

Criminal Brainy Walker appears to have discovered the Bat-Cave and planted a clue there. Batman discovers the clue and when Brainy is captured, he is forced to let the crook go. During the encounter, Robin accidentally blurts out the real location of the Bat-Cave. Brainy had not really discovered the cave, but Robin’s words reveal it to him. Brainy and his henchmen then arrive at the Bat-Cave only to discover it’s full of fake trophies. Brainy believes Batman has tricked him and set up a false Bat-Cave. Batman then apprehends the crooks. Fortunately, though Brainy has really learned the location of the Bat-Cave, his disbelief means the secret is safe..


Detective Comics v1 #243
Batman the Giant
Fecha: 1957.05| Créditos: Edmond Hamilton (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 1024 (Novaro).

Batman is enlarged to thirty feet tall by a maximizer ray. A crook has stolen the minimizer, which is the only thing that can restore the Caped Crusader to normal. Batman becomes a menace, but eventually lures the crooks, Jay Vanney, out of hiding. He enlarges Vanney, and the giants fight a battle. Robin finds the minimizer and uses it on both men. The inventions then burn out and will never work again.


Detective Comics v1 #244
The 100 Batarangs of Batman
Fecha: 1957.06| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Film is stolen which contains pictures of Batman throwing his batarangs. The Dynamic Duo recalls several criminals who have been defeated by the batarangs. They determine that Jay Garris is the likely suspect. Batman locates Garris and uses Batarang X, a giant batarang that can carry a man, to sneak into Garris’ hide-out. He learns the crooks intend to use exploding batarangs for crime. Batman alters the batarangs, so the crooks are defeated by their own weapons

Notas: En flashback se narra cómo Batman creó el Batarang inspirado en bumerán un australiano.


Detective Comics v1 #245
The Dynamic Trio
Fecha: 1957.07| Créditos: Edmond Hamilton (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

The mayor orders Commissioner Gordon to call in Batman to help stop a gang of smugglers. Batman enlists the aid of a costumed hero, Mysteryman to assist against the smugglers. Vicki Vale wonders why Batman needs assistance and sets out to learn Mysteryman’s identity. First Vicki believes the new hero is a robot; then she thinks it is Superman. Eventually she learns that Mysteryman is Commissioner Gordon. Gordon had been working on the smuggling case, but didn’t want to disregard the mayor’s order to turn it over to Batman. With the smugglers captured, Vicki announces her discovery which Batman intended.

Notas: Debut de Mysteryman* (James Gordon).


Detective Comics v1 #246
Murder at Mystery Castle
Fecha: 1957.08| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batilibro tomo II Novarro.

A murder occurs in an old castle owned by James Barham, a gun manufacturer. He is killed by a crossbow and several men are held as suspects. Batman is called in to find which is the killer. He questions the suspects, finding evidence which points to all but one suspect. However, Batman deduces that the killer did not fire the crossbow himself, but instead used a ice cube which melted. Batman confronts the remaining suspect, Robert Cray, and Cray inadvertently gives himself away, leading to his capture.

Notas: Debut de James Barham* (fabricante de armas)


Detective Comics v1 #247
The Man Who Ended Batman’s Career
Fecha: 1957.09| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Professor Milo, a renegade scientist, is able to instill a paralyzing fear of bats into the Batman. As a result, Batman can’t operate in his own costume or using his own devices. Instead, Batman devises a new identity, Starman, to continue his crime-fighting. Milo begins to suspect Starman is Batman in disguise, so he uses bat imagery to try to scare off the new hero. It doesn’t work, as Robin was able to cure Batman of his fear by forcing his partner to face his fear. Batman is then able to stop Milo and resume his identity as Batman.

Notas: Debut del Dr. Achilles Milo Tierra-1. La versión post-crisis aparecerá en Arkham Asylum, 1989. Bruce asume brevemente el rol de Starman (sin relacion con Starman I) al temer a los murciélagos. Al parecer este cómic impulsó a James Robinson a introducir una Starman de los años ´50 cuyo origen se narra en Starman Secret Files and Origins #1 (1998). Milo aparecerá en la continuidad por Crisis Infinita en la saga Batman RIP (2008).


Detective Comics v1 #248
Around the World in Eight Days
Fecha: 1957.10| Créditos: Bill Finger (Guiones), Dick Sprang (Dibujos)| Edición española: Inédito.

The Gotham City Hospital is robbed of platinum, radium, and a rare serum. The serum is needed to save the life of a patient who will die in eight days without it. Batman and Robin track down the thieves, but find the loot was divided up and smuggled out of the country. The Dynamic Duo then races around the globe searching for the stolen serum before the patient dies. They finally locate it in Mexico with the final group of smugglers and return in time for the serum to successful restore the patient to health.


Detective Comics v1 #249
The Crime of Bruce Wayne
Fecha: 1957.11| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Bruce Wayne is asked by Commissioner Gordon to go undercover in prison to expose an escape plan. Bruce is convicted as a notorious thief, the Collector. In prison he locates a stolen set of blueprints in the possession of Squint Neely, a felon. In an accident, though, Squint dies, and Bruce is believed to be responsible. Robin teams up with Batwoman, telling her that Batman is in Europe, to locate the Collector and clear Bruce’s name, since Gordon is in a coma and cannot explain Bruce’s innocence. Robin and his new partner are able to bring in the thief just before Bruce is scheduled to be executed. With the real crook in custody, Bruce is cleared of all charges.


Detective Comics v1 #250
Batman’s Super-Enemy
Fecha: 1957.12| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Escaped criminal John Stannar discovers an unmanned alien ship just outside of Gotham City. Inside he discovers that the aliens have sent several amazing devices for the good of mankind and a single weapon of destruction. Stannar takes the devices and uses them for criminal purposes. Despite Batman’s best efforts Stannar eludes capture with the help of the gadgets. Batman finally lures Stannar into using the weapon of destruction. When activated the weapon destroys the other devices as Batman had deduced. Without his gadgets, Stannar is easily apprehended.


Detective Comics v1 #251
The Alien Batman
Fecha: 1958.01| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Crooks disguised as aliens pull off a hoax to make the public believe Batman is an alien. Suddenly the public becomes fearful of the Caped Crusader as they believe he is part of an alien plot. Even his associates begin to mistrust him as they remember several amazing deeds from the past. Batman tricks the crooks behind the hoax into believing he really is an alien. They confess their plot after being apprehended and confidence in Batman is restored.

Notas: Debut de Brand Ballard* (ilusionista)


Detective Comics v1 #252
The Creature from the Green Lagoon
Fecha: 1958.02| Créditos: Dave Wood (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batilibro tomo II Novarro.

Batman and Robin travel to Skull Island where a movie is being filmed to uncover the secret behind a Locto monster that has been menacing the set. The monster continues to attack, but Batman is able to fend it off. He suspects one of the technical advisors is involved with the monster. As he fights the monsters he discovers enough evidence to prove that the production assistant, Tod Martin, is using the monster, which is really a robot, to keep people away from the black pearl beds he has discovered. With the scheme exposed, Martin is captured by Robin, while Batman finishes off the monster.


Detective Comics v1 #253
The Fox, the Shark, and the Vulture
Fecha: 1958.03| Créditos: Dave Wood (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Batman and Robin travel to Skull Island where a movie is being filmed to uncover the secret behind a Locto monster that has been menacing the set. The monster continues to attack, but Batman is able to fend it off. He suspects one of the technical advisors is involved with the monster. As he fights the monsters he discovers enough evidence to prove that the production assistant, Tod Martin, is using the monster, which is really a robot, to keep people away from the black pearl beds he has discovered. With the scheme exposed, Martin is captured by Robin, while Batman finishes off the monster.

Notas: Debut del Terrible Trio Tierra-1: Zorro (Warren Lawford), Tiburon (Armand Lydecker) y Buitre (Gunther Hardwicke). En la continuidad post crisis aparecen en Green Lantern Corps Quaterly #3 (1992).


Detective Comics v1 #254
One Ounce of Doom
Fecha: 1958.04| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

A hobo steals a new type of bomb from a scientist’s laboratory. The hobo is unaware of the danger and tries to escape from Batman and Robin. He drops the bomb cannister onto a train, forcing the Dynamic Duo to chase after it. The cannister is found by some boy scouts, but before Batman can locate it, some ex-cons get a hold of it. Batman and Robin catch them, but the cannister is hidden elsewhere. Burns, an escaped prisoner, finds it and activates it. Bat-Hound jumps the man, so he places it in Ace’s collar. Batman is finally able to find and deactivate the bomb moments before it goes off.

Notas: Debut del Batcopter*


Detective Comics v1 #255
Doom in Dinosaur Hall
Fecha: 1958.05| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Especial 1 (Novaro).

Batman is called to the Mechanical Museum of Natural History by the curator, Professor Hale. When the Dynamic Duo arrive, they find Hale murdered. Batman finds evidence implicating Albert Linke, so he has Linke arrested, but the Caped Crusader knows Linke is innocent. Batman returns to the museum and captures Fingers Nolan a jewel thief. Fingers had hidden some loot in the museum, but didn’t kill Hale. Batman searches the museum for evidence, while someone tries to kill him. Eventually, he captures the real killer, Carl Danton, the museum secretary, who was embezzling museum funds.


Detective Comics v1 #256
The Captive Planet
Fecha: 1958.06| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 69 (Novaro).

Batman and several other passengers are carried to an alien world, Tora. Beran, the leader of the Torans, explains that they were brought to Tora to help fight off some alien invaders. Batman helps free some captives by destroying a machine that holds them helpless. With the people free, the Torans and the Earthlings are able to stop the invaders. Then Batman and Robin return to Earth with the other passengers.

Notas: Robin conoce el primer caso de Batman contra “Slugsy” Kyle el cual asume la identidad de Clock. Se narra que la muerte de los padres de Batman Tierra-1 fue en 25 Nov. Cuando tenía 13 año


Detective Comics v1 #257
Batman’s Invincible Foe
Fecha: 1958.07| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 63 (Novaro).

Batman unveils the Whirly-Bat, a remarkable one-man rotary aircraft.A strange costumed criminal named Karko appears in Gotham City stealing objects of apparently little value using fabulous machines. Batman and Robin pursue the crook in their new Whirly-Bats, single-man helicopters. The crook’s weapons prove superior, and he is able to completely disappear. Batman is able to track Karko to a former army air base. When he arrives, the crook is battling an oddly dressed policeman. Batman deduces that both men are from the future. Though Karko escapes, Batman captures his time machine device. Karko demands that the device be returned or he will expose Batman’s identity. Inspector Mahan, the future policeman, gives Karko another time device that will cause him to appear at a police station in the future. Mahan then uses Karko’s device to return the stolen items.

Notas: Debut de Whirlybats


Detective Comics v1 #258
Prisoners of the Giant Robots
Fecha: 1958.08| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 64 (Novaro).

Giant robots raid Gotham City and steal mechanical parts. Batman suspects that the parts will be used to build more robots. He tracks the robots to a mountain cavern where criminal mastermind Bartok has his hide-out. Batman and Robin are captured by the robots and placed in a cell. Batman then uses a Batman robot of his own to decoy Bartok and the robot guards. He then escapes from the cell and takes control of the robots. In defeat, Bartok destroys his own robots, before being sent to prison.

Notas: Debut de Bartok* (inventor)


Detective Comics v1 #259
The Challenge of the Calendar Man
Fecha: 1958.09| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 62 (Novaro).

Calendar Man challenges the Caped Crusaders by committing crimes dealing with the four seasons. He also tells them he will committ a crime relating to the fifth season. Batman is able to stop him from getting the loot at some of the crime scenes, but the crook and his men elude capture. Batman deduces the fifth season to be the Indian «Monsoon Season». This leads Batman to an Indian magician who is really the Calendar Man.

Notas: Debut del Hombre del Calendario (Julian Gregory Day). La siguiente aparición será en Batman family #16, 1977.


Detective Comics v1 #260
The Mystery of the Space Olympics
Fecha: 1958.10| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 65 (Novaro), Baticomic 11.

Batman is invited to participate in an Interplanetary Olympics on an asteroid in space. Representing Earth, Batman wins the first two events. During the third event, he is accused of cheating. Evidence is found showing that he cheating during his two victories as well. The enraged aliens chase Batman across the asteroid. Batman returns to the arena to clear his name. He is chased and cornered by a Plutonian who reveals that he framed Batman. The confession is broadcast to the arena via a hidden microphone. Batman is cleared of wrongdoing and returned to Earth.


Detective Comics v1 #261
The Amazing Dr. Double X
Fecha: 1958.11| Créditos: Dave Wood (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 71 (Novaro).

Batman and Robin chase down a new costumed criminal, Dr. X. When they find him, a phantom double with amazing powers appears and begins battling the heroes. The double disappears at the last moment, and Batman takes the doctor to jail. In prison, Dr. Double X appears again and breaks Dr. X out. They lure Batman and Robin into a trap and try to perform an experiment on Batman. A phantom double of Batman appears and tries to act evil. However, the double is the real Batman, the captured one is merely a robot. The trick helps to allow Batman to stop Dr. X and take him back to prison.

Notas: Debut del Doctor Double X* (Dr. Simon Ecks). En la continuidad post crisis aparecerá en Batman: Dark Detective #3 (08.05)


Detective Comics v1 #262
The Jackal of the Underworld
Fecha: 1958.12| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 73 y 936 (Novaro).

Batman and Robin meet Dr. Coombs of the Gotham City Museum. Coombs is fascinated with a jackal head he has found in an ancient tomb. When a crook wearing the jackal head strikes, Batman believes that Coombs has gone mad. The jackal crook puts together a gang and eventually captures Batman. The Caped Crusader has figured out that the jackal is really Gibson, Coombs’ assistant. Batman escapes the trap and captures Gibson at the scene of his next robbery.


Detective Comics v1 #263
The Secret of the Fantastic Weapons
Fecha: 1959.01| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 75 (Novaro).

Batman and Robin trail two criminals to a native village in Mexico. The natives are using several advanced machines which are alien in origin. The crooks have met up with a professor and convince the natives to capture the Dynamic Duo. While Batman and Robin are trapped, the crooks escape with the machines. Batman convinces the tribe leader that he is noble and is released. The chief gives him a medallion and explains the alien origins of the machines. Batman and Robin then trail the crooks back to the city. The crooks are committing crimes with the devices. Batman breaks the medallion which deactivates the machines, allowing Batman and Robin to stop the crooks.


Detective Comics v1 #264
Peril at Playland Isle
Fecha: 1959.02| Créditos: Bill Finger (Guiones), Dick Sprang (Dibujos)| Edición española: Batman 79 (Novaro).

Batman and Robin visit a carnival recently purchased by millionaire Charles Barden. Barden is mysteriously killed, forcing the Dynamic Duo to investigate. The killer later attacks Pete Conn, the carnival’s former owner. Batman learns that the killer is after a stolen diamond necklace hidden on the grounds. Barden found the necklace and was killed for it. Conn also knew about it and was attacked. Batman gathers evidence and exposes the killer, Carter, a former business partner of Barden’s. Carter attempts to escape, but Batman brings him in.

Notas: Debut de Charles Barden* (millonario)


Detective Comics v1 #265
Batman’s First Case
Fecha: 1959.03| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 82 (Novaro).

Batman is threatened by a costumed crook, the Clock. He remembers the Clock’s face from his past. Clock is really Kyle, the first criminal Batman ever captured. Kyle wants revenge on Batman for sending him to prison. Batman battles the Clock at a watch factory but is captured. Clock plants a bomb set to go off at 3 o’clock, the exact time his jail sentence began. The Caped Crusader escapes in time and catches Kyle, returning him to jail.

Notas: Robin conoce el primer caso de Batman contra el villano The Clock. Esta historia se vuelve a contar en Secret Origins #6 (1986).


Detective Comics v1 #266
The Satellite of Gotham City
Fecha: 1959.04| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 85 (Novaro), Baticomic 21.

Criminal inventor, Astro, has created a satellite which is mistaken for a flying saucer. The satellite helps his criminal gang committ robberies. Batman and Robin attempt to stop the satellite with the whirly-bats, but the satellite evades them. Batman then attacks the satellite from above, lands on it, and rides it back to the crooks’ hide-out. He is then able to signal Robin and the police, who converge on Astro and round up the gang.

Notas: Debut de Astro* (criminal inventor)


Detective Comics v1 #267
Batman Meets Bat-Mite
Fecha: 1959.05| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman Extra 1 (Novaro).

Bat-Mite, an imp from another dimension, appears and offers to join Batman and Robin as a crime-fighter. Batman refuses the imp’s help, but Bat-Mite follows Batman and creates mischief. Batman is angry, and when Bat-Mite allows some crooks to escape, he orders Bat-Mite to capture the crooks. The Caped Crusader then tells the imp to go home, but Bat-Mite says he will return.

Notas: Debut de Bat-mito*


Detective Comics v1 #268
The Power That Doomed Batman
Fecha: 1959.06| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 1046 (Novaro).

Batman is bathed in the energy of a comet. As a result he begins to glow and gains super-strength. Scientists theorize that Batman will die when the glow fades out. While they search for Professor Blake, a scientist possessing a cure, Batman uses his powers to fight crime. Eventually Batman learns that Blake has been kidnapped by mobsters. He fakes his own death, so the crooks will lead him to Blake. Then he takes out the crooks, and Blake cures him of the deadly glow.


Detective Comics v1 #269
The Thousand Deaths of Batman
Fecha: 1959.07| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Batman and Robin learn of a criminal stage show in which actors portraying the Dynamic Duo are killed every night. The real heroes sneak in and replace the actors in order to locate the Big Guy, a gang boss. The Director of the show learns that the real heroes are there and changes the stunts to actually kill Batman. Batman figures it out and avoids being killed. Robin then signals the authorities to round up all the crooks.


Detective Comics v1 #270
The Creature from Planet X
Fecha: 1959.08| Créditos: Jack Miller (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

An alien giant appears on the outskirts of Gotham City. The alien knocks down the walls of a jail causing a prison break. Batman and Robin round up the escapees, but they are unable to stop the creature. Later the creature attacks Ocean City with a group of common criminals. Batman follows them and sends Robin to summon the Air Force. Batman overhears the crooks talking with the alien. The crooks have convinced the giant that Batman is evil. Batman tries to set the alien straight. He saves the life of the giant when the Air Force arrives, calling off the attack. The gang is then captured, and the alien returns to his own planet.

Notas: Debut del Batmissile*


Detective Comics v1 #271
Batman’s Armored Rival
Fecha: 1959.09| Créditos: Dave Wood (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

The Crimson Knight, a man in red armor, appears in Gotham and assists Batman in fighting the underworld. He defeats several gangs and is assigned to guard the Liberty Train carrying important documents with Batman. The train is ambushed by crooks, but the Knight and the Dynamic Duo defeat them. Batman leaves and the Knight begins stealing the documents. Batman returns and catches the Knight, having suspected him all along.

Notas: Debut de The Crimson Knight (Dick Lyons).


Detective Comics v1 #272
The Crystal Creature
Fecha: 1959.10| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

A crystal creature rises from an atomic dumping ground. The creature uses a green ray to consume metal. Batman warns the citizens of Gotham as it approaches the city. Crooks create a fake creature, that allows them to steal gold and silver, but Batman exposes their scheme. Batman then lures the real creature into the open. He uses sonic vibrations to shatter the creature, ending the threat.


Detective Comics v1 #273
The Secret of the Dragon Society
Fecha: 1959.11| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

At a police academy graduation, Commissioner Gordon gives a speech detailing Batman’s defeat of the Dragon Society. The Society is a criminal organization operating in several cities. Only the head dragon knows the identities of the members. Batman is able to catch a few members of the gang, but because their identities are kept secret, he can not learn who else is involved. Batman learns that a crook, Mack Hodges is a member of the gang, so he follows Hodges to his boss, Harvey Straker. Batman then replaces Straker and attends a meeting of the Dargon Society. The crooks see through the ruse, but Robin and the police have been contacted, allowing them to arrive in time to take down the leaders of the gang.


Detective Comics v1 #274
The Hermit of Mystery Island
Fecha: 1959.12| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Four crime bosses return to a nearly deserted island where they have hidden their loot. Batman has received an anonymous tip and followed them to the island. On the island an old hermit curses each of the men including Batman and sends them on their way. Nails Lewin appears to crash in his boat and die, fulfilling the prophecy. Each crime boss is then captured by Batman in a manner described in the curse. Batman and Robin return to the island and find that the hermit was one of Nails’ men. The curse was a way to cut the other bosses out of their share of the loot. Batman captures Nails and the hermit. In doing so he completes the prophecy from the curse.


Detective Comics v1 #275
The Zebra Batman
Fecha: 1960.01| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 1088 (Novaro).

Batman and Robin follow the trail of a new criminal, the Zebra-Man, who is committing a series of crimes. The Zebra-Man has a suit which gives off magnetic force energy, which repels everything around him. When Batman finds the Zebra-Man’s hideout, he is exposed to the same magnetic force as Zebra-Man turning him into the Zebra-Batman. Batman is unable to control the energy because he does not have a control belt like the one Zebra-Man wears. No one is able to come near Batman as his body now repels everyone and everything. However, he is drawn to an elctro-magnet which gives him an idea to stop the crook. Robin sets up a trap at the scene of Zebra-Man’s next crime. Using a charged manhole cover, they are able to reverse Zebra-Man’s charge. This attracts Batman, allowing him to get close enough to the crook to disable him and get the control belt. Batman is restored to normal, and the crook jailed.

Notas: Debut de Zebra-Man. Batman se convierte en zebra. En la continuidad post crisis aparecerá en Outsiders #21 (1987).


Detective Comics v1 #276
The Return of Bat-Mite
Fecha: 1960.02| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

While trying to apprehend some hoods, Batman and Robin witness the return of Bat-Mite. The imp prolongs the battle between the Dynamic duo and the crooks for his own enjoyment. After the crooks are captured, Batman scolds Bat-Mite, causing him to leave. Bat-Mite appears elsewhere and meets Batwoman. When Batwoman tries to catch some more crooks from the Hobby Robber’s gang, Bat-Mite again, intervenes to extend the fight. Batwoman also chases off Bat-Mite. Bat-Mite returns to the Batcave where he overhears Batman’s plan to catch the Hobby Robber. He then tells Batwoman in hopes that she will forgive his mischief. When Batman is captured by the gang leader, Batwoman arrives to save him and apprehend the last of the gang. Bat-Mite’s help saved the Caped Crusaders, and they finally appreciate him.


Detective Comics v1 #277
The Jigsaw Creature from Space
Fecha: 1960.03| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 87 (Novaro).

An alien explorer crash lands on Earth and is discovered by Batman and Robin. The alien had captured a Kraal, a giant creature that when split apart became very powerful. The crash has divided the being into three jigsaw shaped pieces. Each piece attacks Gotham using its abilities. The alien explorer is taken to a hospital while Batman hunts down the escaped creature. Batman locates the first Kraal creature which absorbs electricity. The dynamic duo is able to capture it as well as the second creature which absorbs heat. Batman returns to the crash site and with the alien’s help summons the third creature. The pieces are reformed, leaving the Kraal powerless. The alien, having recovered from his injuries returns home with the jigsaw menace in tow.


Detective Comics v1 #278
The Man Who Became a Giant
Fecha: 1960.04| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 89 (Novaro), Baticomic 21.

A scientist, Steve Condon, working on a growth hormone is exposed to his own formula. He grow to a gigantic twelve foot tall monster. He meets Batman who takes him to the hospital for treatment. Digusted with his appearance and feeling like a freak, Condon escapes the hospital. Batman and Robin track him down to try and help him. His huge size and strength make him a menace, but a small boy convinces Condon to return to the lab for treatment. At the lab his boss, Professor Simms, offers him the antidote in exchange for the formula, Steve was working on. Simms plans to create several giant men to committ crimes. Condon will not cooperate so Simms knocks him out and takes the formula. Batman, searching for Condon, uncovers Simms’ plan. He revives Steve to help battle the enlarged crooks. After defeating Simms and his men, Steve is given the antidote and restored to normal.


Detective Comics v1 #279
The Creatures That Stalked Batman
Fecha: 1960.05| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 91, Baticomic 23 (Novaro) y Batman Libro Comic 12 (Novaro).

An alien robot and creature arrive in Gotham and begin pursuing Batman. When they see that he is a crimefighter, they stop trying to capture him, realizing that he is not a thief. Another man had been to their dimension and stolen one of their weapons. He was disguised as Batman, so the aliens thought Batman was a criminal. With the aliens and Batman on the same side, they team-up to track down and capture the real thief, Ed Collins.

Notas: Debut de Ardello* (robot alien)


Detective Comics v1 #280
The Menace of the Atomic Man
Fecha: 1960.06| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 93, Baticomic 25 (Novaro) y Batman Libro Comic 12 (Novaro).

After his release from prison, criminal Paul Strobe plots revenge against his former business partners: Hayes, Jenkins, and Barker. Strobe invents atomic goggles which give him extraordinary abilities, then begins his revenge scheme. Batman interferes, but Atomic Man escapes. When the crook strikes again, he uses his goggles to make Batman’s cowl transparent, but the Caped Crusader anticipated the move and covered his face with make-up to protect his identity. Finally, Batman defeats Strobe and his gang.

Notas: Debut de Atomic Man* (Paul Strobe)


Detective Comics v1 #281
Batman, Robot
Fecha: 1960.07| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 95, Baticomic 27 (Novaro) y Batman Libro Comic 12 (Novaro).

Batman prevents a crime by the Night Owl Gang and learns the identities of its two leaders. The gang gets away, but Wedge Dixon, one of the leaders is later found by police. Batman’s testimony is the only evidence against Dixon, so the gang plans a trap for him. Batman is apparently killed in an old mine. Later, Batman appears to still be alive as he and Robin capture some other crooks. Dixon and the gang realize though that Batman has been replaced by a robot. When Dixon comes to trial, Batman is exposed as a robot, as a result Dixon is set free. Dixon meets up with Chill who was in hiding to recover their loot. The real Batman who has escaped the death trap is able to catch both men, the rest of the gang, and recover the loot.


Detective Comics v1 #282
Batman’s Interplanetary Rival
Fecha: 1960.08| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 97 y Baticomic 29 (Novaro).

Tal-Dar, an interplanetary policeman, comes to Earth to ask Batman to join the Interplanetary Space Police. Tal-Dar helps Batman fight crime in Gotham, but seems to be a glory hog. Tal-Dar finally admits that he is an incompetent lawman and wants Batman to teach him. Together they travel to Alcor, Tal-Dar’s homeworld, to fight Zan-Rak, a crook there. Batman develops an alien disease forcing Tal-Dar to take charge. After the crook is defeated, Batman reveals that he was faking illness to prove Tal-Dar was a successful lawman.

Notas: Debut de Tal-Dar, policía intergalactico. Reaparece en Batman #142 (1961)


Detective Comics v1 #283
The Phantom of Gotham City
Fecha: 1960.09| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 100 y Baticomic 31 (Novaro).

Batman and Robin meet a criminal called the Phantom with the power to levitate objects and walk through walls. The Phantom and two hoods successfully commit several robberies, but the Phantom acts to protect Batman and Robin from harm. Batman deduces that the Phantom is an alien trapped in this dimension by criminal scientist Carter Wede. The alien is forced to commit the robberies, so Wede will return him home. Batman defeats the crooks and returns the alien to his homeworld.


Detective Comics v1 #284
The Negative Batman
Fecha: 1960.10| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 102 y Baticomic 34 (Novaro).

Criminal scientist Hal Durgin has designed a camera which can breaks down the atomic structure of the object focused on and stores it inside the camera. Durgin uses the device to capture and rob a bank. Batman and Robin try to stop the crook and his gang, but Batman is affected by the camera. Batman finds himself transformed into a black and white negative. Light weakens him and doctors are unable to locate a cure. Batman is able to plant a trap for Durgin, and the camera restores the Caped Crusader to normal. Finally, Durgin and his gang are captured.

Notas: Batman convertido en “negativo-Batman”


Detective Comics v1 #285
The Mystery of the Man-Beast
Fecha: 1960.11| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 104 y Baticomic 285 (Novaro).

Batman and Robin meet a criminal called the Phantom with the power to levitate objects and walk through walls. The Phantom and two hoods successfully commit several robberies, but the Phantom acts to protect Batman and Robin from harm. Batman deduces that the Phantom is an alien trapped in this dimension by criminal scientist Carter Wede. The alien is forced to commit the robberies, so Wede will return him home. Batman defeats the crooks and returns the alien to his homeworld.


Detective Comics v1 #286
The Doomed Batwoman
Fecha: 1960.12| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 105 (Novaro).

Batman and Robin encounter a costumed thief with super-strength, Star-Man. The crook is searching for a magic belt, which has been purchased by Kathy Kane. The belt is one of three mystical pieces; Star-Man possesses one which gives him super-strength and steals another which allows him to defy gravity. Kathy wears the belt and it weakens her, endangering her life. However when she wears it in Star-Man’s presence the crook’s powers are nullified. Kathy as Batwoman assists Batman in stopping the crook. The belt is then added to the other components, curing Kathy. She and Batman both decide that the belt is too dangerous and should be destroyed.

Notas: Debut de Star-Man


Detective Comics v1 #287
The Raven and the Wasp
Fecha: 1961.01| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 106 (Novaro).

Working individually, the Raven and the Wasp, two costumed crooks, steal a piston and a gear, and thwart Batman. The Wasp however is captured, so Batman replaces him and learns that the men are escaped convicts being used by aliens to retrieve pieces to a mind-control device. Batman and Robin stop the aliens and use the hypnosis device to get them to leave Earth.


Detective Comics v1 #288
The Menace of the Multiple Creature
Fecha: 1961.02| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 108 y Baticomic 39 (Novaro).

A lightning bolt strikes some chemical waste creating a strange monster. Batman and Robin chase the monster, but each time the monster is struck it adapts and transforms into another menace. While trying to defeat the monster, Batman helps a former movie star regain his confidence, he foils a group of bank robbers, and he gives a city clerk a chance to be a leader. Eventually, Batman is able to defeat the monster with an electric shock which reverts the monster back into the chemical form from which it began.


Detective Comics v1 #289
The Bat-Mite Bandits
Fecha: 1961.03| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 110 y Baticomic 41 (Novaro).

Bat-Mite returns to Earth, but Batman and Robin chase him away. He meets Willy Wile, a crook, who convinces Bat-Mite to help him and his gang. When the gang meets up with Batman, the imp helps the crooks escape. Bat-Mite continues helping the crooks because he thinks they are making a movie to honor Batman. Eventually, he learns that he is being used and helps Batman catch the gang, before returning to his own dimension.


Detective Comics v1 #290
Robin’s Robot
Fecha: 1961.04| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 113 (Novaro).

Batman and Robin face a criminal, «Gadgets» Blore, using a new weapon that gives the Dynamic Duo opposite charges. Whenever they come near one another an explosion occurs, the first of which destroys the weapon, but leaves them in the altered state. Batman builds a Robin robot that the Boy Wonder can control by remote. It is damaged in the next encounter with «Gadgets» which reveals to the crook that it is not the real Robin. When «Gadgets» strikes again, one of his gang captures the controls from Robin and uses the robot against Batman. The crooks take the robot back to their hide-out, but it is really the true Robin. The accident which damaged the robot initially removed the charge from Robin, restoring him to normal. Batman arrives and together with Robin, defeats the gang. Eventually Batman’s charge wears off as well.


Detective Comics v1 #291
The Creature from the Bat-Cave
Fecha: 1961.05| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 116 (Novaro).

A rock fall in the Bat-Cave uncovers an alien capsule buried within. A large one-eyed creature emerges from the capsule and begins menacing Gotham City. Batman learns from a strange headpiece within the capsule that the creature was sent to Earth long ago to retrieve four special pyramids. The alien masters of the creature have also sent a weapon that can destroy the creature, called a Rukk, if necessary. The Dynamic Duo tracks the Rukk, but a gang learns of the situation. Gang boss, Ed Bailey, decides to destroy the weapon so the Rukk will return to the Bat-Cave revealing its location. With the weapon destroyed, Batman and Robin can not stop the creature. Instead, Batman moves the capsule into a clearing so the Rukk sees it. Once it has the pyramids, the Rukk enters the capsule and returns to its home planet, which Batman believes was destroyed long ago.


Detective Comics v1 #292
The Colossus of Gotham City
Fecha: 1961.06| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 117 (Novaro).

Batman and Robin chase a criminal, Rockets Rogan into a laboratory, and Batman is exposed to an experimental gas. The gas causes Batman to grow to huge size. He pursues the crooks as a giant, but his size makes it difficult. Eventually, the gas wears off, and he returns to normal. Superman has substituted as Bruce Wayne while Batman was unable to resume his own identity.


Detective Comics v1 #293
Prisoners of the Dark World
Fecha: 1961.07| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 119 (Novaro).

Batman and Robin tail a wanted criminal aboard a ferry. Due to strange atmospheric conditions, the ferry is transported to another dimension. The crook, Eddie Stark, escapes into the jungle, while Batman and the other passengers are captured by a race called the Yllans. The Yllans accuse the Earthmen of being evil. Before, they can be convinced otherwise, their archenemies, the Gruggs, attack. Batman helps fend them off, but Stark steals the Yllan weapon that can defeat the Gruggs. Batman and Robin search for Stark while the others are held captive. Stark uses the weapon, a tele-dome, to command the Gruggs into attacking Batman. Robin must rescue him and together they use the pollen from a plant to cause Stark to sneeze a lot. The Dynamic Duo is able to capture Stark and return the Yllan weapon. The humans are then allowed to return home.


Detective Comics v1 #294
The Villain of 100 Elements
Fecha: 1961.08| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 122 (Novaro).

Professor Higgins has designed an element-converter, but his assistant, John Dolan, is accidentally exposed to it. The exposure causes his body to change into different elements. The professor makes a control belt for him, but the power warps Dolan’s mind causing him to become a criminal. While the professor works on a cure, Batman and Robin try to stop Dolan and his newly recruited gang. They lure Dolan to a location where the professor has built a machine to cure him. It doesn’t work, and Batman is exposed to the machine as well. Fearing Batman will become a criminal as well, he is locked up. He escapes and teams up with Dolan, but then leads his partner into a trap which removes the powers from both of them. Without the power, Dolan’s mind is restored to normal.

Notas: Debut de Elemental Man*. La versión post-crisis debutará en Outsiders #21-22 (1987).


Detective Comics v1 #295
The Secret of the Beast Paintings
Fecha: 1961.09| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 125 y 991 (Novaro).

Professor Nichols alerts Batman to some paintings he has found in Egypt which depict Batman fighting two monsters. When the monsters appear mysteriously and are defeated by Batman as the paintings predicted, Batman and Robin travel into the past to investigate. Batman is captured immediately by some aliens who reveal they sent the creatures into the future as a test. The aliens plan to invade and conquer the ancient Egyptians. Robin helps Batman escape in time to warn the pharaoh of the scheme. Batman learns the aliens are unable to see the color red and exploits their weakness. He and Robin use berries to color themselves red, and also use red weapons against the invaders. Unable to see the true nature of the counterattack, the aliens flee the planet in fear. The Dynamic Duo returns to the future to explain the story behind the paintings.


Detective Comics v1 #296
The Menace of the Planet-Master
Fecha: 1961.10| Créditos: No acreditado (Guiones), Jim Mooney (Dibujos)| Edición española: Batman 131 (Novaro).

Batman and Robin are confronted by a new foe, the Planet-Master, who wears special costumes designed after the planets and each possessing a special power. While the crook is using his Jupiter outift, Batman knocks his helmet. Examining the helmet once the crook has escaped, Batman traces it back to Professor Norbet, a well-known scientist. Batman questions Norbet, who checks his lab and discovers the Planet-Master’s outfits in the closet. Norbet alerts Batman that his recently fired assistant, Edward Burke, might be the crook. While Batman questions Burke, the Planet-Master strikes again. Batman trails him back to the lab, where Burke has entered in order to steal the outfits for himself. Norbet discovers that fumes from a meteorite caused him to become a Jekyll-Hyde character as the Planet-Master. Batman stops Burke from aquiring the outfits, and helps Norbet overcome the influence of the gas.

Notas: Debut de Planet-Master (Profesor Norbet)


Detective Comics v1 #297
The Beast of Koba Bay
Fecha: 1961.11| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 135 (Novaro).

Batman and Robin trail a wanted crook, Albey to Koba Island. They are told the legend of a sea creature which suddenly appears and kills Albey. Batman follows the clues to learn who Albey’s secret partner was until the beast returns. This time Batman and the islanders chase off the creature with torches. Batman and Robin then follow a crook, Spence, to a hidden cavern where a robot monster is stored. Spence was Albey’s partner and killed him to prevent exposure. The second attack was done by a real beast however, so Batman uses the robot creature to fight the real one. The robot is destroyed, but the sea monster is killed as well.


Detective Comics v1 #298
The Challenge of Clay-Face
Fecha: 1961.12| Créditos: Bill Finger (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Batman 141 (Novaro).

A mysterious new crook with the power to change shape, Clay-Face, arrives in Gotham and begins a life of crime. Clay-Face is really Matt Hagen, a crook who has found a pool of strange chemicals which allow him to change shape. Clay-Face’s crimes put him at odds with Batman and Robin. His powers allow him to elude capture, but during one encounter they nearly fail him as they wear off. After escaping Hagen returns to the chemical pool and restores his powers. To protect himself from further trouble Clay-Face hires two henchmen, but one leaves a clue at a crime scene which allows Batman to track him down. Batman captures the henchmen while Robin trails Hagen back to his hide-out. Together the Dynamic Duo stall Hagen until his powers wear off allowing them to make an easy arrest.

Notas: Debut de Clayface II Tierra-1 (Matt Hagen). La versión post-crisis aparecerá en Detective Comics # 604 (1989).


Detective Comics v1 #299
Prey of the Alien Hunters
Fecha: 1962.01| Créditos: No acreditado (Guiones), Jim Mooney (Dibujos)| Edición española: Inédito.

Batman and Robin are transported to an alien world by some strange light beams. There, they are hunted by three aliens for the amusement of Emporer Kaale. As they flee capture, the Dynamic Duo meets Alta, a resistance leader. They formulate a plan to stop Kaale and take over. Batman overcomes the alien hunters and delivers one to Kaale. Then, he assaults the Emporer while Alta’s forces deal with the troops of the Emporer. The coup is successful and everyone is returned to their home planets.


Detective Comics v1 #300
The Bizarre Polka-Dot Man
Fecha: 1962.02| Créditos: No acreditado (Guiones), Sheldon Moldoff (Dibujos)| Edición española: Inédito.

Batman is confronted by Mr. Polka-Dot, a criminal basing his crimes around dots and spots. The Caped Crusaders have initial difficulty in stopping the crook, and Robin is captured. He gets a message to Batman though which leads Batman to his location. They team-up again to defeat the crook at his next crime, thanks to Batman deciphering a clue left by Mr. Polka-Dot.

Notas: Debut de Edredón / Polka-Dot Man (Abner Krill). En la continuidad post crisis aparecerá en Batman: GCPD #1 (1996) y Batgirl: Year One #3 (2003).

Deja una respuesta

Tu dirección de correo electrónico no será publicada.